This week, we had a Nintendo Direct dedicated entirely to Super Smash Bros for Wii U and 3DS and there was a ton of news. Everything that the Direct had to offer and the daily updates are all available below.
The Metroid from the sci-fi series of the same name is returning as an assist trophy. The Metroid latches onto an enemy to deal damage and reduce maneuverability. Given that the Metroid is just a basic enemy in the Metroid games, it was unlikely that it would be promoted beyond the role of assist trophy that it had in Brawl, but it is nice to see that it will at least keep its old position.
The crate returns as an item. The crate is a container item that has been with the series from the start and had two new twists added to it in Brawl: Rolling crate has wheels attached to the bottom that cause it to roll across the ground when thrown or hit and different stages have different crates spawn with aesthetics matching the stage. Sci-fi based stages such as those from Metroid or Star Fox have metallic crates while more whimsical stages such as those from Kirby and Yoshi resemble gifts. Whether the above image indicates that all styles will appear on certain stages or is just a matter of displaying the different styles all at once is unknown.
There is a ton of material to cover here, so we are simply going to bullet-point everything:
- The 3DS version will release this summer and the Wii U version will release this winter.
- Most elements, such as playable characters, in the 3DS version will run at at a constant 60 FPS. Summon characters will run at 30 FPS.
- All 3DS stages will have exactly two songs available. Wii U stages will each have a wide variety of songs from various games.
- An 8-bit Balloon Fight stage has been revealed for the 3DS version.
- Retro stages will be returning. Jungle Japes will be on the 3DS version and Halberd will be on the Wii U version.
- The Champion Room from Pokemon X and Y will be a stage on the Wii U version.
- Palutena’s Temple will be a large, sprawling stage similar to Hyrule Temple. The supposed stage builder screenshot from last week is actually a segment of this stage.
- Yellow Devil is a stage-hazard for the Wily Castle stage. It can be defeated by attacking the eye and lets off a huge explosion upon death. The explosion acts as an attack for the player who dealt the killing blow and that player will not be harmed by the explosion. Ridley is hinted at having a similar role (sigh).
- The Find Mii stage will have a random Mii locked in a cage.
- Both versions will have online play. There will be two modes of online play: For Fun and For Glory. For Fun is a casual mode with random stage selection excluding Final Destination, all items turned on, Smash battles only, and only recording your wins. For Glory is a competitive mode set exclusively on Final Destination, has items turned off, 1-on-1 matches available, and records wins and losses. Playing online with friends will allow you to fully customize the rules to your liking.
- Almost every stage will have a Final Destination variant that is flat and without hazards.
- Players can be reported and temporarily banned from online play for idling, bullying specific players, repeatedly self-destructing, frequently dropping out of matches, cheating, and falsely reporting other players.
- There will be a complex ranking system called Global Smash Power based on play online and in solo modes.
- List of newly announced returning items: Beam Sword, Smart Bomb, Sandbag, Dragoon, and Bunny Hood.
- List of brand new items: Blue Shell, POW Block, Fire Bar, Back Shield, Bombchu, and Rocket Belt.
- List of newly announced returning Assist Trophies: Samarai Goroh, Devil, Knuckle Joe, Saki Amamiya, Lyn, and Dr. Wright.
- List of brand new Assist Trophies: Midna, Dark Samus, Chain Chomp, Elec Man, and Color TV-Game 15 (AKA PONG!!!).
- A Master Ball variant of Pokeball revealed. It will only contain rare and powerful Pokemon. The standard Pokeball will contain all manner of Pokemon.
- List of newly announced Pokeball summons: Arceus, Meowth (I know), Electrode, Eevee, Staryu, Metagross, Fennekin, Meloetta, Gogoat, Entei, Deoxys, Kyurem, Victini, Goldeen, and Keldeo.
- Character transformation and gliding mechanics have been completely removed from the game for better balance.
- Zero Suit Samus, Sheik, Yoshi, and Charizard will all return to the playable roster.
- Zero Suit Samus has been equipped with jet boots to make her more sturdy and maneuverable. Her up special is now a flying kick.
- Zelda’s down special is now Phantom Knight. This is a powerful short-range projectile that can also intercept enemy attacks.
- Sheik’s side special is now Burst Grenade. Her down special is now the acrobatic Bouncing Fish maneuver.
- Kirby’s side special can be charged for more power. His final smash is now the powerful Ultra Sword.
- King Dedede’s side special now exclusively throws the powerful Gordos.
- Lucario can mega evolve into Mega Lucario and Charizard can mega evolve into Mega Charizard X. Whether or not these are their final smashes is unknown.
- Olimar can now only have a maximum of three active Pikmin at a time. He will always pluck Pikmin in the order of red, yellow, blue, white, and purple instead of plucking at random. His up special is now Winged Pikmin. Having more active Pikmin will weigh down your recovery with the winged Pikmin. He has been heavily rebalanced to cover his previous weak points while creating new, more manageable weaknesses.
- Pit has been buffed to cover the loss of gliding. His up special is now a single upward burst. His final smash arms him with the Three Sacred Treasures for incredible power.
- Yoshi now stands more upright. This change is the reason his reveal has taken a while.
- Rosalina’s neutral special, Luma Shot, launches the Luma forward and can be used to pull it back to her. Her side special is Star Bits which sprays short-range projectiles. Her down special, Gravitational Pull, can neutralize any projectile. Her final smash is Power Star which sprays shooting stars all over the arena.
- Little Mac’s power bar will build when he delivers or receives damage. He will have a wire frame alternate costume in reference to the original arcade game.
- Villager’s final smash is Dream Home. Tom Nook builds a small house on top of an opponent that explodes at the end of construction.
- Mega Man’s final smash calls in the Mega Men from X, Legends, Battle Network, and Starforce for a powerful blast.
- Wii Fit Trainer’s down special is Deep Breathing. It temporarily boosts her attack power, but leaves her vulnerable while performing the move. Her neutral special is Sun Salutation, a chargeable projectile similar to Samus’ Charge Shot. The Male Wii Fit Trainer is confirmed to be an alternate costume.
- Players will be able to customize the move-sets of characters, such as trading attack power for speed or completely changing how attacks work such as turning Kirby’s inhale attack into ice breath. You will be able to use customization in offline play and online play with friends, but not in any random online matches.
- Smash Run is a new mini-campaign available exclusively in the 3DS version. Four players will explore a vast maze populated with randomly placed enemies for five minutes. Enemies are taken from a variety of familiar franchises (most notably, there are the Metools from Mega Man, which means that enemies from third party games will be featured, and the Kremlings from Donkey Kong Country, which greatly increases King K. Rool’s chances of being playable). Slaying enemies will drop power-ups that increase a character’s stats. There will also be randomly triggered events such as strong winds and swarms of Bullet Bills. When the five minutes are up, the four players will have a final battle equipped with all of the power-ups that they collected.
- Tiki (Fire Emblem), Fi (The Legend of Zelda), Pseudo Palutena (Kid Icarus), and King Kihunter (Metroid) will all have collectible trophies.
- Greninja, the final evolution of the water-type starter Pokemon from Pokemon X and Y, will be joining the playable roster. He will be a high-speed fighter and his abilities will include a chargeable ice shuriken, a teleport, and a substitute doll.
As if that wasn’t enough news for the games already, a massive batch of over four hundred new screenshots were released after the Direct that reveal even more news. Here we go again:
- List of returning items: Hot Head, Freezie, Bob-omb, Spring, Mr. Saturn, Team Healer, Deku Nut (which has been increased in size), Lip’s Stick, Exploding Crate, Smoke Bomb, Pitfall, Golden Hammer, Star Rod, Hammer, Timer, Super Scope, Super Mushroom, Heart Container, Food, Unira, Franklin Badge, Lighting, Warp Star, Screw Attack, Barrel, Soccer Ball, Maxim Tomato, Starman, Super Spicy Curry, Poison Mushroom, and Metal Block.
- Barrels will have different models just like the Crates.
- List of new items: Tanooki Leaf, Boomerang (Super Mario), Beehive (Animal Crossing), Killer Eye (Kid Icarus), Drill Arm (Kid Icarus), and Treasure Chest.
- Bullet Bill will be appearing as some type of item. Whether it is an Assist Trophy or a basic item is unknown.
- Chespin, Bellosom, Snorlax, Mew, Spewpa, and Darkrai will appear from Pokeballs.
- The 8-bit alien enemies from Galaga and the Special Check Point from Rally X will be appearing in the game as Assist Trophies. These are the first appearances of a Namco Bandai properties in the game.
- The Polar Bear from Ice Climbers will be an enemy in Smash Run. This suggests that the Ice Climbers will return.
- Various objects will appear on the Nintendog’s Living Room stage that will act as platforms, including giant hamburgers and high-heel shoes. There will also be kittens.
- There will be a shark patrolling the Tortimer Island stage.
- The reveal trailer for Charizard and Greninja suggests that Togepi, Snivy, Swirlix, Gardevoir, Fletchling, Inkay, Oshawott, Lugia, Latias, Suicune, Giratina, and Zoroark will be Pokeball summons.
The two versions of Samus have their jumps compared. Naturally, Zero Suit Samus is lighter and more agile than her fully armored form and can jump higher. It’s been a long week, so we’ll just keep this one brief.
We get another look at the Smash Run mode. The various icons on the screen are the power-ups that you will be collecting. Along with collecting power-ups during a run through the maze, each player will also be able equip special power-ups before the run starts. The blast seen above is one of these special power-ups.
Saki Amamiya of Sin and Punishment is still going to be an Assist Trophy, but does that mean the Sin and Punishment series won’t have any other representation? There is still the recent sequel, Sin and Punishment: Star Successor on the Wii, and its main character, Isa Jo, could be a playable character. However, we can confirm that the Sin and Punishment references in Smash begin and end with Saki. When we see him in the trailer, he has a generic Smash logo next to his name which is used for anything that doesn’t have a playable character or stage in the game. If there were a character from the Sin and Punishment series on the roster or even just a stage to play on, there would have been a unique logo attached to Saki in the trailer.
Whew, that was a long one. We are now at 29 confirmed characters and there is 99% certainty that Captain Falcon, Ness, Ice Climbers, and Wario will all be returning. The sky is the limit with the new Smash games. What has you the most excited out of everything that was announced this week? What further news do you hope Nintendo and Namco Bandai still have up their sleeves. Leave a comment below and check back next week.