It looks like we’re finally out of the rut of playing catch up with the Super Smash Bros Direct, because there was a lot of new information this week.
The Assist Trophy Midna is shown off on the 3DS version of the game. Sakarai has previously stated that there will be some differences between the two versions of the game, but Midna is going unaffected. She uses an arm formed from her hair to grab enemies and possibly other objects and flings them about the stage.
Link and Samus have used their ranged grab abilities to recover from the beginning of the Smash series, but both have had significant upgrades for the new games. Whether their grabs will always have this much range at all times or just for recovery is unknown. As the image displays, multiple fighters will be able to tether recover on a single ledge at once, but the new rules of ledge-trumping will still apply once players try to pull themselves up.
The new Super Leaf item from the Mario series is put on full display. Picking up the item give your character raccoon ears and a tail and allows you to float by pressing the jump button. They are also playing with the idea of using the tail to attack, but haven’t decided yet.
Orne, a fearsome enemy from Kid Icarus: Uprising, appears to threaten players. In Kid Icarus: Uprising, Orne is capable of killing the hero in one hit and can only be fought late in the game. Orne’s lethal power will be coming to the Smash games and will even do more damage than the fearsome Ultimate Chimera that appeared in Brawl. However, it isn’t clear what role Orne will be playing in the game. I’m guessing that he’ll be a stage hazard for the Reset Bomb Forest based on the pink piece of terrain visible in the bottom left, but he could also be an Assist Trophy or an enemy in Smash Run.
Another new Assist Trophy is revealed, this one being the titular Dillon from the Dillon’s Rolling Western series. Dillon’s Rolling Western is a new Nintendo franchise of downloadable games for the 3DS. I was hoping he would be playable as he does fit the Smash series well, but I’m not surprised given how low-profile his series is. As an Assist Trophy, Dillon will use quick charges to attack opponents.
Of the rumored characters mentioned in the Gematsu leak last week, Chrom of Fire Emblem: Awakening is easily the most likely following Pac-Man and Palutena. It’s a safe bet that there will be a character representing Fire Emblem: Awakening on Smash’s roster given the game’s massive success, and Chrom is pretty much the lead character of the game. That said, I really hope Chrom isn’t playable. The Fire Emblem series has plenty of diverse character classes that could translate into unique fighters for Smash, but we’ve only seen swordsman so far. I would personally prefer to see any of axe-users, spear-wielders, thiefs, mages, or weredragons get a chance at the roster than another swordsman. Still, Chrom will probably be on the roster all the same.
I know that a lot of you were probably expecting Metaknight to be revealed this week to tie in with the international release of Kirby: Triple Deluxe, but it’s not that big of a surprise given that A) King Dedede was already announced to promote that game and B) Metaknight doesn’t appear in that game. Metaknight is certainly going to return, so there’s no need to panic. In other news, Nintendo is holding the first official Super Smash Bros tournament, the Super Smash Bros Invitational, during E3 this June. Better yet, Nintendo will also be partnering with Best Buy again to make demos of the new Super Smash Bros games available to the public. We only have a little more than a month before we’ll all get a taste of the new games.