Posthuman Studios

Eclipse Phase Review

On March 6, 2012 by Aaron Schalk

Your mind is software. Program it. Your body is a shell. Change it. Death is a disease. Cure it. Extinction is approaching. Fight it. This is the tag line for the tabletop role playing game Eclipse Phase by Posthuman Studios. The team that created this game, many of which worked on Shadowrun 4th edition, have created a game that pushes at boundaries, both in the game world and in the real world.

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Assassin's Creed III

Assassin’s Creed 3 Announced

On March 6, 2012 by P.M. Gleason

Assassin’s Creed 3 has been announced by Ubisoft, accompanied by a trailer and a very underwhelming preorder bonus: a collectible case. It is due out sometime in October of this year. The irony-laden...

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mlgarena

This Week In ESports

On March 3, 2012 by Jon Barajas

PPV Winter Arena a Success: Last weekend, Major League Gaming’s first pay-per-view arena went live, featuring a $26,000 prize pool and over 80 hours of live content. The Koreans dominated the tournament, with...

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d20

Reality is a Harsh Mistress 2

On March 2, 2012 by Aaron Schalk

Last week I wrote an opinion piece decrying what I saw as the primacy of choice (and the ability to change the game world) over storytelling in modern video game RPGs. I see this as a sort of decay of strong narratives and well developed characters (and relationships between characters) so that the player can be given the illusion of truly having a significant impact on the game world. Part of my problem with this trend is that I see it demolishing what computer and console RPGs can do so well, which is tell a well scripted, well written, highly conceptual narrative with good visuals and interesting mechanics.

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